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Technical Artist (Playable Ads)

Moon Active · Tel Aviv · Onsite

MidMarketing
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Total Raised

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Valuation

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Segment

Gaming

About the role

Moon Active is one of the world's fastest-growing mobile game companies, providing top-quality gaming entertainment that is enjoyed by millions of players across the globe. We’re looking for incredible people who have a desire to create, develop and deliver an out of this world game experience. Become a part of our talented and data-driven team, join the Fun side of the Moon! We’re looking for a highly experienced, versatile and passionate Technical Artist to join our growing team. As a Technical Artist , you’ll work closely with our game design and development team to shape our production pipeline while creating innovative playable ads (responsive mini-games) that reach millions of users worldwide. Responsibilities • Use Cursor and other AI frameworks to animate and integrate 2D/3D assets and visual effects into playable ads, ensuring they are both beautiful and performant. • Build game mechanics and levels, focusing on the "juice" polish, feel, and visual feedback. • Design and optimize workflows for exporting assets from creative tools (Photoshop, Blender) into the playable pipeline. • Implement advanced optimization techniques (texture packing, draw call reduction, asset compression) to keep playables under strict 2MB–5MB limits. Requirements • Proven experience creating animations for mobile games, UI animations, visual effects and character animations. • Experience working with media creation tools such as Adobe photoshop, after effects and Blender. • Experience leveraging AI tools (assets generation, code assistance, or automation) to accelerate the creative pipeline. • Passion for solving problems. • Self-organized, proactive and self-taught; • Strong ownership of tasks and ability to work independently. • Enthusiastic about new technologies, mobile in particular.   Advantages • Experience working in a web development environment (Node.js, Pixi.js, Three.js) • Experience writing GLSL or working with custom shaders for web-based visual effects.   *** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO/SHOWREEL   #LI-Hybrid

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