Riot Games
Los Angeles
Total Raised
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Valuation
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Segment
General Employers
Open Roles
162
Riot Games Open Roles (162)
162 added in the last 7 days, 162 in the last 30 days.
Principal 3D Character Artist - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
APAC Esports Partnership Manager
Seoul, Korea · Esports
Art Project Manager - Unpublished R&D Product (Contract)
Shanghai, China · China Office
Cloud Infrastructure and Security Engineer (Contract)
Shanghai, China · CN Game Studio
Content Producer, Wild Rift (Contract)
Shanghai, China · League Studio
Director, Art Direction - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
Esports Admin and Sponsorship Account Executive (12 Month Contract)
Berlin, Germany · EMEA Enterprise
Esports Product Manager, Korea - Riftbound
Seoul, Korea · PubSports APAC
Game Designer, Combat - Unpublished R&D Product (Contract)
Shanghai, China · Riot Discovery Studio
Game Designer, System - Unpublished R&D Product (Contract)
Guangzhou, China · CN Game Studio
Game Producer, Event - Wild Rift (Contract)
Shanghai, China · China Office
Game Producer II - League of Legends (Contract)
Singapore · Templates
Localization Operations Manager
Shanghai, China · Global Production Services
Manager, 3D Character Art, Skins – League of Legends
Singapore · Games Studio Operations
Manager, Anti-Cheat Engineering - Central Technology, Anti-Cheat
Los Angeles, USA · Riot Technology
Manager, Game Product Management - FFGS/金铲铲之战
Shanghai, China · League Studio
Manager, Narrative Writing - League of Legends
Los Angeles, USA · League Studio
Manager, Software Engineering, Core Services - VALORANT
Mercer Island, USA · VALORANT Studio
Manager, Software Engineering - League of Legends, Alternate Play Modes
Los Angeles, USA · League Studio
Manager, Software Engineering, Publishing Engagement - Publishing Platform
Seoul, Korea · Publishing Platform
Manager, Software Engineering - Publishing Platform, Core Game Loop
Los Angeles, USA; Mercer Island, USA · Publishing Platform
Manager, Software Engineering (Services Lead) - Unpublished R&D Product
Los Angeles, USA; Redwood City, USA · Riot Discovery Studio
Manager, Software Engineering - SRE Site Lead: Dublin ROC
Dublin, Ireland · Riot Technology
Manager, Software Engineering - VALORANT, Gameplay Cosmetics
Los Angeles, USA; Mercer Island, USA · VALORANT Studio
Manager, Technical Game Design - Teamfight Tactics
Los Angeles, USA · League Studio
Manager, VFX Art - Teamfight Tactics
Singapore · Games Studio Operations
Manager, VFX Art - Unpublished R&D Product
Singapore · Games Studio Operations
Manager, Visual Design Art - TFT
Los Angeles, USA · League Studio
Market Community Lead – League of Legends DACH
Berlin, Germany · PubSports EMEA
Principal Creative Director, Growth Marketing & Lifecycle
Los Angeles, USA · Publishing
Principal Data Engineer, Personalization - Central Product Insights
Los Angeles, USA · Riot Technology
Principal Data Engineer -Teamfight Tactics
Los Angeles, USA · League Studio
Principal Game Designer - League of Legends, ARAM Mayhem
Los Angeles, USA · League Studio
Principal Game Product Manager, Cosmetics - Teamfight Tactics
Singapore · Games Studio Operations
Principal Insights Analyst, AXE - Teamfight Tactics
Los Angeles, USA · League Studio
Principal Insights Analyst - Central Product Insights
Los Angeles, USA · Product Insights
Principal Machine Learning Engineer (Platform & Integrations)- League of Legends
Los Angeles, USA · League Studio
Principal Program Manager, Global Broadcast Strategy & Operations (12 Month Contract)
Dublin, Ireland · Riot Esports
Principal Publishing Product Manager – Unpublished R&D Product
Los Angeles, USA · Publishing
Principal QA Engineer
Sydney, Australia · Games Studio Operations
Principal Software Engineer, AI Enablement - Central Product
Los Angeles, USA · Product Managment
Principal Software Engineer, Client - Wild Rift
Shanghai, China · League Studio
Principal Software Engineer - Developer Connections, Game Release
Los Angeles, USA · Riot Technology
Principal Software Engineer - DevOps / Site Reliability Engineer
Singapore · Games Studio Operations
Principal Software Engineer, Gameplay - Teamfight Tactics
Los Angeles, USA · League Studio
Principal Software Engineer - League of Legends , UI Tooling
Los Angeles, USA · League Studio
Principal Software Engineer - ML Platform Engineer
Singapore · Games Studio Operations
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
Principal Software Engineer, Services/DevOps - Wild Rift
Los Angeles, USA · League Studio
Principal Software Engineer, Test Automation - League of Legends
Los Angeles, USA · League Studio
Principal Technical Product Manager - VALORANT, Developer Tooling
Los Angeles, USA · VALORANT Studio
Principal Visual Design Artist - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
Production Accountant
Seoul, Korea · Global Production Services
Production Coordinator (Contract)
Shanghai, China · Riot Discovery Studio
Product Manager, China Publishing - TFT
Shanghai, China · PubSports China
Product Manager, Meta Systems - VALORANT Mobile
Shanghai, China · VALORANT Studio
Program Manager -VALORANT Mobile
Shanghai, China · VALORANT Studio
Program Manager, Workplace Experience & Real Estate (APAC)
Shanghai, China · People
Project Coordinator, Games (Contract)
Singapore · Riot Game Studios
Publishing Product Manager, Americas
Los Angeles, USA · PubSports Americas
Publishing Product Manager, Event - VALORANT (Contract)
Shanghai, China · PubSports
QA Engineer II – VALORANT Foundations, Engine
Sydney, Australia · VALORANT Studio
QA Engineer - Unpublished R&D Product (Contract)
Guangzhou, China · CN Game Studio
Recruiter - Games (Contract)
Shanghai, China · China Enterprise
Regional Publishing Product Lead - Riftbound
Seoul, Korea · PubSports Korea
Rendering Technical Artist II - League of Legends (Contract)
Singapore · League Studio
Research Intern, PhD or Master's (Contract)
Singapore · Asia Enterprise
Retail Operations Manager, Korea - Riftbound
Seoul, Korea · PubSports Korea
Revenue Accounting Manager
Los Angeles, USA · Finance & Strategy
Senior Anti-Cheat Engineer - Central Technology, Anti-Cheat
Los Angeles, USA · Riot Technology
Senior Brand Manager
Los Angeles, USA · Publishing
Senior Brand Manager Eastern Europe - VALORANT
Berlin, Germany · PubSports EMEA
Senior Concept Artist, Environment - Unpublished R&D Product
Guangzhou, China · CN Game Studio
Senior Esports Events Production Manager
Berlin, Germany · PubSports EMEA
Senior Finance Partner, Japan
Tokyo, Japan · Finance & Strategy
Senior Game Designer, Balance - Wild Rift
Shanghai, China · League Studio
Senior Game Designer, Balancing & Economy - Unpublished R&D Product
Shanghai, China · CN Game Studio
Senior Game Designer, Combat - Unpublished R&D Product
Shanghai, China · CN Game Studio
Senior Game Producer, Premium Content - VALORANT
Singapore · Games Studio Operations
Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product
Guangzhou, China · CN Game Studio
Senior Game Product Manager, Events - Wild Rift
Shanghai, China · League Studio
Senior Game Product Manager, Monetization and Growth - FFGS/金铲铲之战
Shanghai, China · League Studio
Senior Manager, Art Direction, Skins – League of Legends
Singapore · Games Studio Operations
Senior Manager, Art Direction - Unpublished R&D Product
Singapore · Games Studio Operations
Senior Manager, Art Management - Unpublished R&D Product
Singapore · Games Studio Operations
Senior Manager, Data Engineering - Valorant
Los Angeles, USA · VALORANT Studio
Senior Manager, Enterprise Engineering & Process Excellence
Los Angeles, USA · Enterprise Technology
Senior Manager, Game Production - Unpublished R&D Product
Singapore · Games Studio Operations
Senior Manager, Software Engineering, Platform Engineering - VALORANT
Los Angeles, USA; Mercer Island, USA · VALORANT Studio
Senior Manager, Software Engineering - Teamfight Tactics - Store & Cosmetics
Singapore · League Studio
Senior Narrative Designer - Unpublished R&D Product
Shanghai, China · CN Game Studio
Senior Program Manager (Brand Partnerships)
Los Angeles, USA · Esports
Senior QA Engineer, Compliance & Release - Wild Rift
Shanghai, China · League Studio
Senior Software Engineer, Riot Client - Publishing Platform
Los Angeles, USA · Publishing Platform
Senior Software Engineer, Riot Client - Publishing Platform
Los Angeles, USA · Publishing Platform
Senior Software Engineer, SDK Foundations - Publishing Platform
Los Angeles, USA · Publishing Platform
Senior Software Engineer, VALORANT - Release Engineering
Sydney, Australia · VALORANT Studio
Senior Technical Artist, Animation - Unpublished R&D Product
Shanghai, China · CN Game Studio
Senior Technical Producer, 1st Party Platforms - Central Compliance & Release
Los Angeles, USA · Games Studio Operations
Senior Technical Producer - Central Technology, Data Foundations
Los Angeles, USA · Riot Technology
Senior Technical Producer - Developer Connections, Build & Release
Los Angeles, USA · Riot Technology
Senior Technical Producer — Teamfight Tactics, Core Tech
Los Angeles, USA · League Studio
Senior Technical Product Manager - Publishing Platform, Organized Play
Los Angeles, USA; Mercer Island, USA · Publishing Platform
Senior Technical Product Manager, SDK Social - Publishing Platform
Los Angeles, USA; Mercer Island, USA · Publishing Platform
Senior Technical Program Manager - Publishing Platform
Los Angeles, USA · Publishing Platform
Senior User Experience Designer, Accessibility - Central QA Ops
Los Angeles, USA · Riot Technology
Senior User Experience Designer - Unpublished R&D Product
Guangzhou, China · CN Game Studio
Senior UX Designer – Unpublished R&D Product
Sydney, Australia · Riot Discovery Studio
Senior VFX Artist - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
Senior VFX Artist - VALORANT
Singapore · VALORANT Studio
Software Engineer - Central Technology, Infrastructure (Optimize & Protect)
Los Angeles, USA · Riot Technology
Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Shanghai, China · Riot Discovery Studio
Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Guangzhou, China · Riot Discovery Studio
Software Engineering Intern - Summer 2027 (Remote)
Los Angeles, USA · Riot Game Studios
Software Engineer, Services - Unpublished R&D Product (Contract)
Guangzhou, China · Riot Discovery Studio
Software Engineer, Services - Unpublished R&D Product (Contract)
Shanghai, China · Riot Discovery Studio
Sr. Community Management Lead - Riftbound
Los Angeles, USA · Publishing
Sr. Director, Creative Direction - TFT
Los Angeles, USA · League Studio
Sr. Manager, Audio Direction - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
Sr. Manager, Creative Management - Wild Rift
Shanghai, China · League Studio
Sr. Manager, Game Design 主策 - Unpublished R&D Product
Guangzhou, China · CN Game Studio
Sr. Manager, Game Production (Production Lead) - Unpublished R&D Product
Los Angeles, USA · Riot Discovery Studio
Sr. Principal Insights Analyst - Central Product Insights
Los Angeles, USA · Product Insights
Sr. Principal Machine Learning Engineer - Central Product Insights
Los Angeles, USA · Product Insights
Staff AI & Data Engineer, HR Systems
Los Angeles, USA · Enterprise Technology
Staff Application Engineer - Enterprise Data & AI (Intelligence Platform)
Los Angeles, USA · Enterprise Technology
Staff Application Engineer, OneStream
Los Angeles, USA · Enterprise Technology
Staff Data and AI Engineer - Enterprise
Los Angeles, USA · Enterprise Technology
Staff Machine Learning Engineer, Animation - Singapore Efficiency Team
Singapore · Games Studio Operations
Staff Machine Learning Engineer (Applied Modeling) - League of Legends
Los Angeles, USA · League Studio
Staff Machine Learning Engineer - Game Tech Group, ML Platform
Los Angeles, USA · Riot Technology
Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Australia-Based; Relocation & Visa Sponsorship Provided)
Sydney, Australia · Riot Discovery Studio
Staff Software Engineer, Build Platforms - VALORANT
Los Angeles, USA; Mercer Island, USA · VALORANT Studio
Staff Software Engineer, Build Services - Teamfight Tactics
Los Angeles, USA; Mercer Island, USA · League Studio
Staff Software Engineer, Console - Unpublished R&D Product
Los Angeles, USA; Sydney, Australia · Riot Discovery Studio
Staff Software Engineer, Developer Experience & Workflows - VALORANT
Los Angeles, USA; Mercer Island, USA · VALORANT Studio
Staff Software Engineer, Engine & Tools - Unpublished R&D Product
Sydney, Australia · Riot Discovery Studio
Staff Software Engineer, Enterprise AI
Los Angeles, USA · Enterprise Technology
Staff Software Engineer - Esports Platforms
Los Angeles, USA · Publishing Platform
Staff Software Engineer, Gameplay - Unpublished R&D Product
Guangzhou, China · CN Game Studio
Staff Software Engineer, Infrastructure - Central Technology
Los Angeles, USA · Riot Technology
Staff Software Engineer, Platform Services - Central Technology, Anti-Cheat
Los Angeles, USA · Riot Technology
Staff Software Engineer, Services - Unpublished R&D Product
Shanghai, China · CN Game Studio
Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided)
Sydney, Australia · Riot Discovery Studio
Staff Software Engineer - Teamfight Tactics, Mobile
Los Angeles, USA · League Studio
Staff Software Engineer, Tools (Full-Stack) - Central Creative
Los Angeles, USA · Creative Tools
Staff Software Engineer, Tools (Services) - Central Creative
Los Angeles, USA · Creative Tools
Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided)
Sydney, Australia · Riot Discovery Studio
Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Sydney, Australia · Riot Technology
Systems Engineer (Esports)
Los Angeles, USA · Global Production Services
Technical Art Lead, Rigging - VALORANT, Agents
Los Angeles, USA · VALORANT Studio
Technical Art Manager - Unpublished R&D Product
Sydney, Australia · Riot Discovery Studio
Technical Producer II, Infrastructure - Central Technology
Los Angeles, USA · Riot Technology
Technical Producer II - League of Legends, Tech & Tools
Los Angeles, USA · League Studio
Technical Producer II - Publishing Platform, Commerce
Los Angeles, USA; Mercer Island, USA · Publishing Platform
Technical Producer II - VALORANT, Developer Experience
Los Angeles, USA · VALORANT Studio
Treasury and Risk Manager
Seoul, Korea · Finance & Strategy
Treasury and Risk Manager
Singapore · Finance & Strategy
VFX Artist - Unpublished R&D Product (Contract)
Guangzhou, China · Riot Game Studios
Visual Designer - Wild Rift (Contract)
Shanghai, China · CN Game Studio
中国区周边消费品业务销售运营经理 (Contract)
Shanghai, China · China Enterprise
技术美术,渲染 - Unpublished R&D Product (Contract)
Shanghai, China · Riot Discovery Studio